ProductPromotion
Logo

Go.Lang

made by https://0x3d.site

GitHub - go-playground/stats: :chart_with_upwards_trend: Monitors Go MemStats + System stats such as Memory, Swap and CPU and sends via UDP anywhere you want for logging etc...
:chart_with_upwards_trend: Monitors Go MemStats + System stats such as Memory, Swap and CPU and sends via UDP anywhere you want for logging etc... - go-playground/stats
Visit Site

GitHub - go-playground/stats: :chart_with_upwards_trend: Monitors Go MemStats + System stats such as Memory, Swap and CPU and sends via UDP anywhere you want for logging etc...

GitHub - go-playground/stats: :chart_with_upwards_trend: Monitors Go MemStats + System stats such as Memory, Swap and CPU and sends via UDP anywhere you want for logging etc...

Package stats

Project status Build Status GoDoc

Package stats allows for gathering of statistics regarding your Go application and system it is running on and sent them via UDP to a server where you can do whatever you wish to the stats; display, store in database or send off to a logging service.

We currently gather the following Go related information:
  • of Garbabage collects

  • Last Garbage Collection
  • Last Garbage Collection Pause Duration
  • Memory Allocated
  • Memory Heap Allocated
  • Memory Heap System Allocated
  • Go version
  • Number of goroutines
  • HTTP request logging; when implemented via middleware
And the following System Information:
  • Host Information; hostname, OS....
  • CPU Information; type, model, # of cores...
  • Total CPU Timings
  • Per Core CPU Timings
  • Memory + Swap Information

Installation

Use go get.

go get gopkg.in/go-playground/stats.v1

or to update

go get -u gopkg.in/go-playground/stats.v1

Then import the validator package into your own code.

import "gopkg.in/go-playground/stats.v1"

Example

Server

package main

import (
	"fmt"

	"gopkg.in/go-playground/stats.v1"
)

func main() {

	config := &stats.ServerConfig{
		Domain: "",
		Port:   3008,
		Debug:  false,
	}

	server, err := stats.NewServer(config)
	if err != nil {
		panic(err)
	}

	for stat := range server.Run() {

		// calculate CPU times
		// totalCPUTimes := stat.CalculateTotalCPUTimes()
		// perCoreCPUTimes := stat.CalculateCPUTimes()

		// Do whatever you want with the data
		// * Save to database
		// * Stream elsewhere
		// * Print to console
		//

		fmt.Println(stat)
	}
}

Client

package main

import (
	"fmt"
	"net/http"
	"runtime"

	"gopkg.in/go-playground/stats.v1"
)

var statsClient *stats.ClientStats

func main() {

	serverConfig := &stats.ServerConfig{
		Domain: "remoteserver",
		Port:   3008,
		Debug:  false,
	}

	clientConfig := &stats.ClientConfig{
		Domain:           "",
		Port:             3009,
		PollInterval:     1000,
		Debug:            false,
		LogHostInfo:      true,
		LogCPUInfo:       true,
		LogTotalCPUTimes: true,
		LogPerCPUTimes:   true,
		LogMemory:        true,
		LogGoMemory:      true,
	}

	client, err := stats.NewClient(clientConfig, serverConfig)
	if err != nil {
		panic(err)
	}

	go client.Run()

	// if you want to capture HTTP requests in a middleware you'll have
	// to have access to the client.
	// see below for middleware example
	statsClient = client
}

// LoggingRecoveryHandler ...
//
//
// Middleware example for capturing HTTP Request info
// NOTE: this is standard go middlware, but could be adapted to other types/styles easily
//
func LoggingRecoveryHandler(next http.Handler) http.Handler {

	fn := func(w http.ResponseWriter, r *http.Request) {

		// log incoming request
		logReq := statsClient.NewHTTPRequest(w, r)

		defer func() {
			if err := recover(); err != nil {
				trace := make([]byte, 1<<16)
				n := runtime.Stack(trace, true)

				// log failure
				logReq.Failure(fmt.Sprintf("%s\n%s", err, trace[:n]))

				http.Error(w, "Friendly error message", 500)
				return
			}
		}()

		next.ServeHTTP(logReq.Writer(), r)

		// log completion
		logReq.Complete()
	}

	return http.HandlerFunc(fn)
}

License

  • MIT License, Copyright (c) 2015 Dean Karn
  • BSD License
    • Copyright (c) 2014, WAKAYAMA Shirou
    • Copyright (c) 2009 The Go Authors. All rights reserved.
  • BSD License, Copyright (c) 2010-2012 The w32 Authors. All rights reserved.

Articles
to learn more about the golang concepts.

Resources
which are currently available to browse on.

mail [email protected] to add your project or resources here ๐Ÿ”ฅ.

FAQ's
to know more about the topic.

mail [email protected] to add your project or resources here ๐Ÿ”ฅ.

Queries
or most google FAQ's about GoLang.

mail [email protected] to add more queries here ๐Ÿ”.

More Sites
to check out once you're finished browsing here.

0x3d
https://www.0x3d.site/
0x3d is designed for aggregating information.
NodeJS
https://nodejs.0x3d.site/
NodeJS Online Directory
Cross Platform
https://cross-platform.0x3d.site/
Cross Platform Online Directory
Open Source
https://open-source.0x3d.site/
Open Source Online Directory
Analytics
https://analytics.0x3d.site/
Analytics Online Directory
JavaScript
https://javascript.0x3d.site/
JavaScript Online Directory
GoLang
https://golang.0x3d.site/
GoLang Online Directory
Python
https://python.0x3d.site/
Python Online Directory
Swift
https://swift.0x3d.site/
Swift Online Directory
Rust
https://rust.0x3d.site/
Rust Online Directory
Scala
https://scala.0x3d.site/
Scala Online Directory
Ruby
https://ruby.0x3d.site/
Ruby Online Directory
Clojure
https://clojure.0x3d.site/
Clojure Online Directory
Elixir
https://elixir.0x3d.site/
Elixir Online Directory
Elm
https://elm.0x3d.site/
Elm Online Directory
Lua
https://lua.0x3d.site/
Lua Online Directory
C Programming
https://c-programming.0x3d.site/
C Programming Online Directory
C++ Programming
https://cpp-programming.0x3d.site/
C++ Programming Online Directory
R Programming
https://r-programming.0x3d.site/
R Programming Online Directory
Perl
https://perl.0x3d.site/
Perl Online Directory
Java
https://java.0x3d.site/
Java Online Directory
Kotlin
https://kotlin.0x3d.site/
Kotlin Online Directory
PHP
https://php.0x3d.site/
PHP Online Directory
React JS
https://react.0x3d.site/
React JS Online Directory
Angular
https://angular.0x3d.site/
Angular JS Online Directory